
Cloud gaming offers an advantage over traditional gaming in that the actual game servers are not needed, instead data is stored on remote servers and distributed to players as needed. This allows for massive scale even if a game with millions of users is not enough. Though cloud gaming has brought excitement to millions of gamers worldwide, it has also led to increased problems like cyber-crime and privacy issues in regards to security.
Cloud Gaming is a service that uses the internet to provide video game clients to a distributed network of users. Clients use the cloud gaming service on their local computers or mobile devices as an alternative to traditional gaming consoles. Games are stored in remote data centers, where games are often hosted from dedicated servers on high-performance machines with state-of-the-art hardware. Cloud gaming systems function similarly to remote desktops and video on demand services by storing and executing games remotely on specialised provider-owned hardware, which is then transmitted as video to a player's device via client software. The client software processes the player's inputs before sending them back to the server for use in-game. Customers of certain Cloud Gaming services get access to a virtualized Windows environment, allowing them to download and set up software and games just like they would on a physical computer.
Cloud gaming, often referred to as gaming on demand, gaming as a service, or game streaming, is a form of online gaming in which users' devices are streamed with video games that are housed on distant servers. Cloud gaming, used more metaphorically, refers to online game play using a cloud. It varies from traditional gaming techniques in that it doesn't involve a user's video game console, personal computer, or mobile device running a game locally.
Read More:
Click Here For the Cloud Gaming Market Press Release